JavaScript is relatively fast, but it can always go faster. Read more about how to optimize your JavaScript for performance.
How to write low garbage real-time JavaScript from Scirra, the HTML5 game making tool.
Optimizing for V8 – Introduction is written by Florian Loitsch, engineer on Dart’s JavaScript generation.
Optimizing for V8 – Inling, Deoptimizations is part 2 in Florian’s series.
From Console to Chrome – HTML5 and JavaScript for game developers from Lilli Thompson, Chrome Games engineer.
⟪ A New Experimental Feature: scoped stylesheets CSS layout gets smarter with calc() ⟫